I applied a lapis lazuli inlay for the courtyard floor to make it more interesting. I had to go back and edit the UVs slightly in 3Ds Max as there was a part overhanging the UV space, which resulted in messed up tiling.
For the pond hero asset piece, I started with the plain sandstone texture, and added soil to the top for the plants.
I then applied alpha lotus patterns to the sides, as well as painting on some green stems.
A gold trim was applied to the edges, and I used lapis lazuli for the base.
I wanted to see what assets I had all in once place, and so I started applying materials to my meshes and arranging them to make an asset zoo. This zoo developed as I went on with the project.
I applied the alpha texture by using the opacity input.
I also experimented with the skylight, but left it it as a midday sky as that was the sky I would use for my level.
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