Monday, April 20, 2020

Updating and finishing the Character


I improved my Pharaoh moodboard using my iconography and neatening up the presentation.


Using my feedback I spaced out my three chosen silhouettes, and explained briefly my plans to develop them. I also did a presentation pass to clean up any untidy edges.


I also filled in a gap that I had missed, which was a detail block out page. This helped to show my process in developing areas of detail.


Next was the detail experimentation, which I also did a presentation pass on.


To continue detail development, I combined my favourite details from the ones I had chosen.


Values page, with my chosen variant.


I also improved the presentation of the head moodboard and added more specific callouts.


From my feedback I found that my page of tonal exploration with the pharaoh's head was not  useful to a designer, as it didn't explore much. This page was more useful to a 3D artist
as it showed a lot more variation and detail.


This page helped to explore facial features, using side profiles. I also used it to explore skin tone and eye colour.


From my feedback, I knew that this page could be used to model from, but I also needed to add in a callout for the design on the head of the pharaoh's cane. I added in a simple back view also. These would be crucial for my final paintover.


I added in the new cane to the colour variations page and altered the presentation.


Finally, I put together all of my exploration into a final paintover. This showed the character in a much more realistic fashion, and better presented the material qualities of objects, such as the gold and the linen. 


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