As I made my level seperately first, I had issues with importing all o my work and build data into the group Unreal level on Perforce. Simply copying the work did not fix the issue and so I had to go into my Unreal level, select everything and migrate it over. However, to do this I needed to first bring in all my assets to the group file. I then moved my level over to the group level using perforce, and migrated the assets and build data to my assigned space in the group level.
This fixed the problem, and only small issues were encountered after that, such as renaming the level, having it not appear at first and then refreshing perforce to finally fix the issue.
Finally my level was visible to everyone else in the group, and I was able to align my rooms up with the rest of the team. The next problem to solve will be the importing of the unwrapped and lightmapped assets, hopefully using the same build data as my current level.
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