Monday, March 2, 2020

Digital Reflection 27 - First formative feedback and my own improvements


 From our feedback, I was told that I was making good progress into the development section of my project. One thing that I needed to do with the hero asset trees was to make the images clearer and larger so that they were better presented to a 3D artist. I was also told to consider what wall and floor materials I would be using, as well as damages such as rubble and blood stains, blood in the water around the plants for example to show that there had been a battle.


I was also told to experiment more with the movement of the mirrors and how they would pivot and where they would be placed. I did a sheet in response to this, experimenting with the placement of the mirrors throughout the tomb.


I experimented with materials, such as granite and marble as well as gold inlays in the statues and the mirror.


I also revisited my colour studies for the character and altered them so that the blue of the pharaoh's coat was more of the deeper royal blue that matched the royal guard.


I adjusted the crook and flail colours to match the pharaoh's new colour scheme.





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