Wednesday, January 8, 2020

3D Reflection 16 - Making the layout for the L shaped crypt/chapel room

I started making the L shaped chapel and crypt room. I wanted to have spaces for statues of an Egyptian god that would be praised, such as Anubis, the god of funerals, or Ptah, the creation god who also symbolises wisdom and craftsmen. Within this room I wanted there to be space for defaced paintings of the pharaoh, that have been damaged in a conflict.

Placing a wall leading from the right hand door of the courtyard.


Modelling a hollowed out wall, ready for statues or objects to be placed


Placing the hollowed wall with coumns 


I made some rounded ceiling pieces, as were common in Egyptian chapels and prayer rooms. I created some trims also, but I don't really like them as they don't appear on my reference images, so I might leave the ceilings as a wide expanse and cover it in paintings.

Rounded ceiling pieces


Adding the door trims to dress the top of the walls


Perspective of the player



The rough shape of the L-shaped room and the courtyard, as viewd from the top


This is as far as I got in a seesion when making thr L room, I will continue by placing a shrine and some tomb stones at the end of the room.

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