Saturday, January 11, 2020

Digital Reflection 22 - Starting the Game Style Guide Project

To begin the new project, I started by filling out the project premise sheet for the character and the game concept. I decided to base it off of my group project in 3D so that I could use elements of both in my work to make my concepts stronger. It would also help to support my 3D project, even though they will both be marked seperately. The concept is of an 18th dynasty ancient egyptian messenger who is delivering a late message to the pharaoh whilst the city is being attacked by foreign enemies. The game style is a linear action adventure style game with dungeon crawler elements, and the player plays as the messenger. You can choose to avoid or confront enemies but battle skills are limited as they are not a soldier. The final NPC you meet is the pharaoh, who I will be designing as my character. 




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